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Old Jan 23, 2008, 08:17 PM // 20:17   #1
Frost Gate Guardian
 
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Default Havent seen enough instagib builds?

Good, because your about too see another

Shadow Prison
Flurry
Unsuspecting Strike
Lotus Strike
Twisting Fangs
Black Spider Strike
Blades of Steel
Shadow Refuge

*Note* This build is mainly for fun, since there's no KD you have to be choosy as to where you use it (AB is perfect)
Personally this has one of the biggest instagib's ive seen so far, the amount of dmg is almost unpractical as you'll probably never need that much-

Its just fun too instagib a Wammo like he's a shirtless ele

*Edit*
Oh yea, the attributes,
you can put em however you want, but I personally go:
12 dagger mastery
12 critical strikes (9+2+1)
6 shadow arts (minimum to get 7 regen out of refuge)
8 deadly arts

*Another edit*
YOU WILL NEED AROUND 35+ EN TO COMPLETE THE CHAIN

Last edited by dasullybear; Jan 23, 2008 at 11:56 PM // 23:56..
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Old Jan 23, 2008, 08:29 PM // 20:29   #2
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This build looks very oddly familier........someone sent it to me in RA a while back


I will say this the dmg is fugging mad.

but the hex thing barly lasts long enough for it to work thats my only problem with it.

and also why not use tiger stance?

but it does the job and doesnt need the major in crit strikes just use a minor.
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Old Jan 23, 2008, 08:35 PM // 20:35   #3
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Why don't you drop Shadow Refuge and shadow and use Restful Breeze? Because you aren't gonna fight someone heads up with just shadow refuge anyway.

And why flurry?
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Old Jan 23, 2008, 08:39 PM // 20:39   #4
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i dont even use a heal when i am running insta gib but then I usually dont.

this one doens't need it at all.

Just sit in the back and hide out there and wait till the monk isn't paying attn and then jump in and make monk cry. it works.
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Old Jan 23, 2008, 08:40 PM // 20:40   #5
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Quote:
Originally Posted by Sir Pandra Pierva
This build looks very oddly familier........someone sent it to me in RA a while back


I will say this the dmg is fugging mad.

but the hex thing barly lasts long enough for it to work thats my only problem with it.

and also why not use tiger stance?

but it does the job and doesnt need the major in crit strikes just use a minor.
Aye it is, its my baby

w/ the attributes I posted you get about 6-7 seconds from SP, if you cant pull it off in that time you're really slow

I use flurry since it recharges faster, and you can just spam w/ flurry + zealous dags to get your energy back (its a very energy consuming build) and the only reason most builds dont use flurry is the -25%, but the 25% is 25% of WEAPON dmg, not skill dmg, which is about 2 dmg per hit :/
but alot of instagib builds use tiger to squeeze every last bit of dmg out of it as possible, but dmg obviously isnt a problem here :P

I use major to make the diff between +58 (something around there) and +61 from unsuspecting, a number in the 60's just looks better to me
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Old Jan 23, 2008, 08:41 PM // 20:41   #6
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Quote:
Originally Posted by Bowstring Badass
Why don't you drop Shadow Refuge and shadow and use Restful Breeze? Because you aren't gonna fight someone heads up with just shadow refuge anyway.

And why flurry?
Restfull = /mo
/mo = no /w
no /w = no IAS
no IAS = failed instagib

Flurry because it pwns tiger in every way possible
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Old Jan 23, 2008, 08:50 PM // 20:50   #7
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Quote:
Originally Posted by dasullybear
Restfull = /mo
/mo = no /w
no /w = no IAS
no IAS = failed instagib

Flurry because it pwns tiger in every way possible

I see ur point with IAS and Shadow Refuge but why flurry less damage....

Tiger Stance ftw.
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Old Jan 23, 2008, 08:53 PM // 20:53   #8
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Quote:
Originally Posted by dasullybear
stuff makes for too long a post
Dude there is an edit function you know

anyway ok i will give that to you but it doesn't ever make a difference and I see your point as to why to use flurry in stead of tiger but still i like tiger better. and i think in the one you sent me it used tiger stance.
the only problem i see with it is hex removal. that is a major problem with the build if you lse yor main hex your combo is kinda hurt big time since a big chunk of the dmg comes from blades.
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Old Jan 23, 2008, 09:37 PM // 21:37   #9
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Quote:
Originally Posted by Sir Pandra Pierva
Dude there is an edit function you know

anyway ok i will give that to you but it doesn't ever make a difference and I see your point as to why to use flurry in stead of tiger but still i like tiger better. and i think in the one you sent me it used tiger stance.
the only problem i see with it is hex removal. that is a major problem with the build if you lse yor main hex your combo is kinda hurt big time since a big chunk of the dmg comes from blades.
yea, thats the same problem all SP sins have; but 5 secs for a hex removal is good reflexes

and I doubt ive met you ingame, ive only given this build to 1 guildie
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Old Jan 23, 2008, 09:39 PM // 21:39   #10
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Quote:
Originally Posted by Bowstring Badass
I see ur point with IAS and Shadow Refuge but why flurry less damage....

Tiger Stance ftw.
So you can spam it w/ zealous daggers to finish an enemy off/get your energy back
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Old Jan 23, 2008, 09:45 PM // 21:45   #11
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Another SP build..../sigh...
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Old Jan 23, 2008, 09:51 PM // 21:51   #12
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Quote:
Originally Posted by dasullybear
So you can spam it w/ zealous daggers to finish an enemy off/get your energy back

Why would you spam it with zealous daggers so you do 4 damage? lol

I hardly think the 4 damage you are gonna deal will make a difference.
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Old Jan 23, 2008, 10:16 PM // 22:16   #13
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Quote:
Originally Posted by Bowstring Badass
Why would you spam it with zealous daggers so you do 4 damage? lol

I hardly think the 4 damage you are gonna deal will make a difference.
are you getting 25% and 75% mixed up? you'll be dealing only about 2-3 less than normal dmg, and the main point is to get your energy back
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Old Jan 23, 2008, 10:17 PM // 22:17   #14
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Quote:
Originally Posted by tyla salanari
Another SP build..../sigh...
suggestions for a better elite for the build are welcomed
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Old Jan 23, 2008, 11:20 PM // 23:20   #15
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why would you use a major rune or crit mask+1, for 12 crit strikes? you need 13 to get 3 energy per crit strike...

Btw this build isn't compeletly new, I've seen it used by a couple of my friends
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Old Jan 23, 2008, 11:52 PM // 23:52   #16
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Done this build before anyways

I've seen more than enough instagib builds for a life time.
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Old Jan 23, 2008, 11:55 PM // 23:55   #17
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Quote:
Originally Posted by itsvictor
why would you use a major rune or crit mask+1, for 12 crit strikes? you need 13 to get 3 energy per crit strike...

Btw this build isn't compeletly new, I've seen it used by a couple of my friends
Not trying to get crits here, just pump unsuspecting,
oh yes - my bad, major crit strikes + crit strikes mask, w/ a base of 9 crit strikes

~~~> And Im sure people have used it before, I made it myself but I can guarentee theres others who've made the same build
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Old Jan 23, 2008, 11:58 PM // 23:58   #18
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Quote:
Originally Posted by ensoriki
Done this build before anyways

I've seen more than enough instagib builds for a life time.
Then why'd you click the thread?
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Old Jan 24, 2008, 12:11 AM // 00:11   #19
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Because I'm a kid, and kid's don't even listen to themselves.....we are undisciplined or some Bull shit like that.
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Old Jan 24, 2008, 01:11 AM // 01:11   #20
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Dasully, just edit your posts.

But your build will be less effective due to the longer chain, hence less fun and spikey since it is so easy to stop.
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